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PC World 2006 October
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PCWorld_2006-10_cd.bin
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winamp524_full_emusic-7plus.exe
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Aderrasi - ddummyy (04u0404).milk
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INI File
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2005-09-14
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8KB
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267 lines
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=0.999997
fVideoEchoAlpha=1.000000
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.003910
fWaveScale=1.447722
fWaveSmoothing=0.500000
fWaveParam=0.200000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.015000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.050000
ib_r=1.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=6.400000
nMotionVectorsY=4.800000
mv_dx=0.000000
mv_dy=0.000000
mv_l=5.000000
mv_r=0.000000
mv_g=1.000000
mv_b=0.000000
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=6
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.491381
shapecode_0_ang=0.000000
shapecode_0_tex_ang=6.283185
shapecode_0_tex_zoom=1.503749
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=1.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x = x + 0.12*sin(0.21*q4);
shape_0_per_frame2=y = y + 0.13*cos(0.178*q4);
shape_0_per_frame3=ang = ang + 0.21*time;
shape_0_per_frame4=
shape_0_per_frame5=shpt = above(bass_att,shpt)*2+(1-above(bass_att,shpt))*((shpt-1.3)*0.96+1.3);
shape_0_per_frame6=sdx_r = equal(shpt,2)*0.015*sin(5*time)+(1-equal(shpt,2))*sdx_r;
shape_0_per_frame7=sdy_r = equal(shpt,2)*0.015*sin(6*time)+(1-equal(shpt,2))*sdy_r;
shape_0_per_frame8=sg1 = abs(sin(1.63*time));
shape_0_per_frame9=sg2 = 0.5*above(sg1,0.66) + 0.75*below(sg1,0.66)*above(sg1,0.33) + 1*above(sg1,0.66);
shape_0_per_frame10=sg3 = if(above(shpt,1.2),sg2,sg3);
shape_0_per_frame11=
shape_0_per_frame12=a = sg3;
shapecode_1_enabled=1
shapecode_1_sides=6
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.491381
shapecode_1_ang=0.000000
shapecode_1_tex_ang=6.283185
shapecode_1_tex_zoom=1.503749
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=x = x + 0.21*cos(0.191*q4);
shape_1_per_frame2=y = y + 0.23*sin(0.218*q4);
shape_1_per_frame3=ang = ang + 0.21*time;
shape_1_per_frame4=
shape_1_per_frame5=shpt = above(bass_att,shpt)*2+(1-above(bass_att,shpt))*((shpt-1.3)*0.96+1.3);
shape_1_per_frame6=sdx_r = equal(shpt,2)*0.015*sin(5*time)+(1-equal(shpt,2))*sdx_r;
shape_1_per_frame7=sdy_r = equal(shpt,2)*0.015*sin(6*time)+(1-equal(shpt,2))*sdy_r;
shape_1_per_frame8=sg1 = abs(sin(1.63*time));
shape_1_per_frame9=sg2 = 0.75*above(sg1,0.66) + 1*below(sg1,0.66)*above(sg1,0.33) + 0.5*above(sg1,0.66);
shape_1_per_frame10=sg3 = if(above(shpt,1.2),sg2,sg3);
shape_1_per_frame11=
shape_1_per_frame12=a = sg3;
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_1=wave_r = 0.5 + 0.5*sin(1.6*time);
per_frame_2=wave_g = 0.5 + 0.5*sin(4.1*time);
per_frame_3=wave_b = -1 + (1-wave_r + 1-wave_g);
per_frame_4=warp = 0;
per_frame_5=pfthresh = above(bass_att,pfthresh)*2+(1-above(bass_att,pfthresh))*((pfthresh-1.3)*0.96+1.3);
per_frame_6=pfdx_r = equal(pfthresh,2)*0.015*sin(5*time)+(1-equal(pfthresh,2))*pfdx_r;
per_frame_7=pfdy_r = equal(pfthresh,2)*0.015*sin(6*time)+(1-equal(pfthresh,2))*pfdy_r;
per_frame_8=rg1 = abs(sin(time));
per_frame_9=rg2 = 0*above(rg1,0.75) + 1*below(rg1,0.25) + 2*above(rg1,0.25)*below(rg1,0.5)
per_frame_10=+3*above(rg1,0.5)*below(rg1,0.75);
per_frame_11=rg3 = if(equal(pfthresh,2),rg2,rg3);
per_frame_12=
per_frame_13=q1 = wave_r;
per_frame_14=q2 = wave_g;
per_frame_15=q3 = wave_b;
per_frame_16=
per_frame_17=ib_g = q2;
per_frame_18=ib_r = 1-abs(q3);
per_frame_19=ib_b = 1-abs(q1);
per_frame_20=
per_frame_21=echo_orient = rg3;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=tg1 = abs(sin(2.5*time));
per_pixel_5=tg2 = 0.25*cos(2*ang)*above(tg1,0.75) + sin(0.5-rad)*below(tg1,0.25) +
per_pixel_6=0.2*cos(3*ang-cos(rad))*above(tg1,0.25)*below(tg1,0.5) +
per_pixel_7=0.2-sin(2*rad*ang/x)*above(tg1,0.5)*below(tg1,0.75);
per_pixel_8=tg3 = if(equal(thresh,2),tg2,tg3);
per_pixel_9=
per_pixel_10=
per_pixel_11=zoom = zoom - abs(0.08*(0.5-rad));
per_pixel_12=rot = rot + 0.5*tg3;
per_pixel_13=cx = cx - 0.0021*(tg3*x*time);
per_pixel_14=cy = cy - 0.0021*(tg3*y*time);